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PvP and Safe Zones

Requirement

  • Reach Lv. 20
In Combat tag lasts after the last hit
30 sec
Player versus player damage multiplier
×1
Defeating a player restores health and energy
25%
Only if the loser is at most this many levels below you
350
Invulnerable after respawning
1.5 sec

PvP immunity after being defeated by a player

SeaImmunity time
Sea 115 min
Sea 210 min
Sea 310 min

Based on the sea you are in. Turning PvP back on from the Menu ends it immediately.

Safe Zone

Whole island is a Safe Zone
Middle Town, Pirate Starter, Marine Starter
  • Inside a Safe Zone other players can't hit you (except the one you're fighting).
  • Marines cannot attack Marines; Pirates can attack each other.
  • Raid rooms and quest chain rooms have no PvP.