PvP and Safe Zones
Requirement
- Reach Lv. 20
- In Combat tag lasts after the last hit
- 30 sec
- Player versus player damage multiplier
- ×1
- Defeating a player restores health and energy
- 25%
- Only if the loser is at most this many levels below you
- 350
- Invulnerable after respawning
- 1.5 sec
PvP immunity after being defeated by a player
| Sea | Immunity time |
|---|---|
| Sea 1 | 15 min |
| Sea 2 | 10 min |
| Sea 3 | 10 min |
Based on the sea you are in. Turning PvP back on from the Menu ends it immediately.
Safe Zone
- Whole island is a Safe Zone
- Middle Town, Pirate Starter, Marine Starter
- Has a Safe Zone area
- Jungle, Kingdom of Rose, Port Town, Tiki Outpost, Castle on the Sea
- Inside a Safe Zone other players can't hit you (except the one you're fighting).
- Marines cannot attack Marines; Pirates can attack each other.
- Raid rooms and quest chain rooms have no PvP.